Food Replay
Join the iOS beta

Food Replay · for kids 4 to 13Food Replay · your adventure starts here

Stop saying “eat your greens.”Let the story say it.Snap your lunch.Tonight, a story.

Kid sidePoint the camera, say what you ate, or type it in. Every meal adds to a story starring you, your buddy and your pet, and it opens after dinner.

Parent sideYour child logs what they eat with one photo or one sentence. Every night, a bedtime story is written from that day's meals, and it gently brings in the foods they usually push away. You get the full picture in plain language.

see it in action

See Food Replay in two minutes.Press play and see how it works!

Parent sideA short walkthrough of how Food Replay works.

Kid sideA quick look at your hero, your food and your adventure.

07:30 breakfast

Logging takes about as long as saying what's on the plate.Snap it, say it or type it. That's all there is to do.

Kid sidePoint the camera at your plate. Or just say “porridge and a banana.” Your powers start to charge.

Parent sideOne big button, no menus, no reading needed. A 4-year-old can log on their own. Photos with a person in them are dropped before upload, and voice is turned into text on the phone itself.

The app's log screen: Snap it, Say it or Type it.
Type it: typing “porr” suggests Porridge, with its Tummy Power tag.
Here's your plate: Porridge and Strawberries, with a button to log it.
Powering up: the hero glows as each power counts the meal.
Home after breakfast: the hero with the Tummy power lit.
The grown-up side: Approvals, with every meal your child logged waiting for one tap to confirm.

Nutrition is worked out on our side. No calories are ever shown to your child.

See the whole daily loop →

13:00 lunch

Every meal they log is a reason to log the next.Every meal adds a scene to tonight's story.

Kid sideYour breakfast already started something. Lunch just added a waterfall. What happens next? You'll find out at bedtime…

Parent sideBreakfast and lunch each add a scene; dinner adds the last line. Your child watches their story grow all day, which is why they come back to log the next meal. No meals, no story, so the habit carries the reward.

Storybook scene: a boy in a cape, a mint-green bunny and an orange bunny pet by a waterfall, a glowing strawberry floating beside them.
Scene 1 · drawn from breakfast
Storybook scene: the same friends walk toward a giant brass musical gate beside a waterfall of music notes.
Scene 2 · drawn from lunch
Scene 3 · opens after dinner
midnight 6am noon 6pm 24 hours the coloured bits are Food Replay
A typical day: breakfast, lunch and dinner logs take seconds; the story takes a few minutes. Slivers drawn bigger than life so you can see them.

16:00 the rest of the day

Built for a few minutes a day. The rest of the day belongs to them.A few seconds to log. Then go and play!

Kid sideSnap, glow, done. Back to playing. Your story will be waiting at bedtime.

Parent sideFood Replay is small on purpose. A log takes seconds; tonight's story takes a few minutes. There's no feed, no endless levels, no autoplay and no ads, so once the story ends there's simply nothing left to do until breakfast. Screen time that ends by itself.

  • No feed to scroll
  • No levels that never end
  • No ads, no shop on the kid side

17:00 after school

Activity counts too, without a fitness score.Played football? Danced? Tap it in!

Kid sidePlayed football? Danced? Tap it in. Your hero sprints with you.

Parent sideKids log activity in simple blocks, from 15 minutes to two hours or more, toward an hour a day. It feeds the story and the family race, not a fitness score.

What did you play? Football, swimming, running, dancing, cycling, with a 15 minutes to 2 hours picker.

18:00 family time

Healthy competition, where the youngest can win.Race your family. You could win!

Kid sideEvery day you log moves you up the family race. Beat your big brother? Totally possible. Sunday night is results night!

Parent sidePoints come from effort: a day logged, an honest streak kept, a badge earned. Never from what or how much someone ate. Tiers never go down, the race starts fresh every Monday, and cheers are the only messages, inside the family.

This week Sunday is results night
  1. Maya age 7 Spark

    50 pts

  2. Adam age 11 Spark

    75 pts

Tap “Log a day” for a child. Cross 100 and they move up a tier. Tiers never drop.

No sibling food comparisons. Ever. That rule is built into the app's design system.

How the family race works →

The app's Family race podium: Maya first, Adam second, Mum third, and a shared family goal to fill the fruit bowl.
The real race, inside the app

19:30 dinner

The story opens after dinner, and you can read it first.Dinner's in. Your story is ready!

Kid sideIt's your story. You're the hero, your buddy is always there, and your pet comes too. Want it read out loud? Tap “Read it to me.”

Parent sideEach story stars your child's own hero, the buddy they chose and their real pet (or a story pet), woven around their interests. You can read every story before your child does.

The strawberry glowed like a tiny lantern. “That's it!” said Waffli. “That's how we find the gate!”

By evening the gate was ringing, and Biscuit would not stop hopping.

Under the big moon, they shared a sandwich and planned tomorrow.

Sample story pages. In the app, every story is written from that child's day.

How the bedtime story works →

Your page unlocks after dinner: 2 of 3 meals logged.
Before dinner The page waits for the day's last meal.
A page from the story reader: a friendly hatchling calls the hero and her pet Mama, with the conversation unfolding below the picture.
Play the page Tap, hold and help the characters along.
To be continued: part two opens tomorrow at 8:00 pm, and a new friend joins the Cast Book.
To be continued… A cliffhanger and a new friend, so they come back tomorrow.

Story pictures shown are sample illustrations.

the quiet trick

The food they push away becomes a character they want to meet.A new friend turns up in your story.

Kid sideBroccoli's in your story? Wait till you see what Waffli does with it.

Parent sidePick one food your child usually refuses as the “food to befriend”. Over about two weeks the story characters, never your child, meet it, play with it, cook it and finally taste it. No pressure, no bribes, no “just one bite” at the table.

Day 1 of 14

  1. Day 1A little green tree shows up in the story. Biscuit sniffs it.
  2. Day 4Maya plants one in the garden. “It's taller than me!”
  3. Day 8The hero uses it as a tiny umbrella in the rain.
  4. Day 11They cook it together over the campfire. It smells amazing.
  5. Day 14One curious bite. “…Huh.”
Yum or yuck? A broccoli card during setup.
Setup: Maya says “yuck”. There are no wrong answers.
Parent story settings: story focus More veg and fruit plus New foods, and broccoli chosen as the food to befriend.
Your side: choose the food to befriend and up to two story focuses.
  1. Yum or yuck? A broccoli card during setup.

    Setup

    Maya says “yuck” to broccoli. There are no wrong answers.

  2. Day 1

    A little green tree shows up in the story. Biscuit sniffs it.

  3. Day 4

    Waffli plants one in the garden. “It's taller than me!”

  4. Day 8

    The hero uses it as a tiny umbrella in the rain.

  5. Day 11

    They cook it together over the campfire. It smells amazing.

  6. Day 14

    One curious bite. “…Huh.”

  7. Parent story settings: story focus More veg and fruit plus New foods, and broccoli chosen as the food to befriend.

    Your side

    You choose the food to befriend and up to two story focuses. That's the whole setup.

Story frames are illustrations of how a two-week food friendship plays out.

the cast

Starring: your child. Co-starring: their buddy and their pet.You're the star. Pick a buddy. Bring your pet!

Kid sideMake a hero that looks like you. Pick a buddy. Bring your pet on every adventure.

Parent sideThe hero is built from swatches, never from a photo of your child. Stories are shaped around the interests they pick, and their real pet (or a story pet) joins every night.

A creative bunny full of big ideas.

Hero builder: skin tone, hair, outfit and aura swatches.
Pick your buddy: Waffli says Let's grow something!
Pick three things you love: animals, magic and cooking chosen.
My pet: a dog named Biscuit joins your stories from tomorrow.

21:00 after bedtime

Meanwhile, on your phone: the full picture in two minutes.Grown-ups get a secret side.

Parent sideNo more battles at the table. Your side speaks adult: what changed, what would help most, and what tonight's story will gently encourage.

Kid sideGrown-ups have their own side. Yours is the fun one.

  1. Nova asks: when she pushes green things to the edge of the plate, is it the taste, or the look of them?

    01

    It starts with your worry.

    A two-minute chat at setup: dinner rushed on weekdays? Green things pushed aside? Nova listens, then turns it into three gentle six-week goals your child only ever sees as quests.

  2. Week in one page: powers by day for Maya, with each day filled or partly filled.

    02

    The week, in one page.

    Every power, every day, at a glance: solid is met, pale is partial. Fibre creeping up, water steady. No calories, no red.

  3. What would help most: let Maya pack their own lunch on Tuesdays, because Tuesday is the weakest logged day.

    03

    What would help most.

    Three ideas built from your child's own week, each with the reason shown: “Tuesday is Maya's weakest day. Let them pack their own lunch.”

  4. Story settings with broccoli as the food to befriend.

    04

    You steer the story.

    Pick a food to befriend and up to two story focuses. Stories never mention your child's logs or gaps. You can read each one before they do.

  5. Approvals: confirm the meals Maya logged today, or approve them all in one tap.

    05

    Nothing slips past you.

    See every meal your kids log and approve the day in one tap. Unusual entries wait for a grown-up.

  • Allergen watch
  • Meal reminders
  • Several children
  • Grown-up code + Face ID
  • Invite a co-parent or grandparent

The full parent guide →

Pass the phone to Maya! The grown-up part of setup is done.

Behind a secret code

Mum or Dad can see how your week is going, say OK to what you log, and choose what your story is about. You never need the code. Your side is the fun one.

  • Secret grown-up code
  • No ads
  • Nothing to buy

Coming soon

Sunday night: one story, starring the whole family.Sunday: a story with the whole family in it!

Everyone's week, every hero, every pet, in one Sunday story you read together. We're building it now.

Join the iOS beta

Built like you'd build it for your own kids.A safe, kind place to play.

  • No ads to children. Not now, not later.No ads. Ever. Nobody is trying to sell you anything.
  • Nothing to buy on the kid side. No coins, no shop, no pop-ups.Nothing to buy. No coins, no shop, no pop-ups.
  • Photos with people in them never leave the phone. They're dropped before upload.No strangers. Just your family, and cheers are the only messages.
  • Voice stays on the device. Speech becomes text on the phone itself.Your voice stays on the phone. Speech turns into words right there.
  • You read stories first. Parent check is on by default.Your grown-up reads first. They can check your story before you do.
  • No calories, no weight, no red. Nobody fails at eating here.No scary scores. No red, no failing, no numbers about your body.

Read our safety promises →

Tomorrow's breakfast is the first page.Ready for your story?

Set up the family tonight in five minutes. Log breakfast tomorrow. Read the story at bedtime.

Ask a grown-up to join the beta. Then snap your first meal and find out what happens next.

Completely free during the beta, on TestFlight. Android? Join the Android waitlist.

A grown-up needs to do this part.